Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 88 days ago
5 / 7 / 7
K / D / A
52.2%
Kill participation
648.5
Damage / min
10,973g
447.9 gold / min
17
8 placed · 3 cleared
194
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Ambessa · Top
6 / 5 / 12
52.9% KP
27,970
25.2% share
13,330g
194 CS · 7.9/m
mikasa#who
Kha'Zix · Jungle
7 / 5 / 12
55.9% KP
24,397
21.9% share
12,064g
187 CS · 7.6/m
Namiru#peace
Locke · Mid
15 / 3 / 2
50% KP
20,209
18.2% share
13,993g
216 CS · 8.8/m
Pedro#skopa
Ashe · ADC
4 / 4 / 8
35.3% KP
17,796
16% share
11,183g
173 CS · 7.1/m
Still Standing#不屈11
Brand · Support
2 / 6 / 13
44.1% KP
20,829
18.7% share
8,621g
59 CS · 2.4/m
Red side
DefeatSon Kane Barbosa#spurs
Yone · Top
6 / 12 / 0
26.1% KP
19,199
25.8% share
10,140g
190 CS · 7.8/m
blackyyy#xyz
Lee Sin · Jungle
4 / 7 / 5
39.1% KP
13,031
17.5% share
9,228g
154 CS · 6.3/m
Fialinhow#br1
Syndra · Mid
7 / 3 / 3
43.5% KP
19,840
26.7% share
11,816g
240 CS · 9.8/m
carros tunados#bucet
Singed · ADC
5 / 7 / 7
52.2% KP
15,889
21.4% share
10,973g
194 CS · 7.9/m
Matsouza#TARIC
Taric · Support
1 / 5 / 11
52.2% KP
6,322
8.5% share
7,182g
51 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
