Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 88 days ago
1 / 8 / 19
K / D / A
57.1%
Kill participation
318.5
Damage / min
8,594g
302.3 gold / min
95
52 placed · 7 cleared
24
0.8 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTarzan Sergipano#br1
Swain · Top
7 / 3 / 5
34.3% KP
22,541
23.6% share
12,801g
243 CS · 8.5/m
shauna okkotsu#vayne
Graves · Jungle
12 / 3 / 4
45.7% KP
19,611
20.5% share
15,462g
251 CS · 8.8/m
BAAAAAAAAAAANKAI#banko
Yasuo · Mid
3 / 4 / 6
25.7% KP
12,678
13.3% share
10,954g
238 CS · 8.4/m
Ianshaka3#KR33
Vel'Koz · ADC
12 / 4 / 10
62.9% KP
31,599
33.1% share
15,535g
223 CS · 7.8/m
carros tunados#bucet
Thresh · Support
1 / 8 / 19
57.1% KP
9,057
9.5% share
8,594g
24 CS · 0.8/m
Red side
DefeatVayn3#00000
Kayle · Top
1 / 8 / 3
18.2% KP
10,321
13.8% share
9,227g
184 CS · 6.5/m
Oldust#BR07
Kha'Zix · Jungle
2 / 7 / 5
31.8% KP
7,813
10.5% share
11,486g
192 CS · 6.8/m
tapom#br1
Cassiopeia · Mid
9 / 4 / 4
59.1% KP
23,170
31.1% share
14,351g
277 CS · 9.7/m
antifragile#isa
Jhin · ADC
5 / 5 / 7
54.5% KP
15,271
20.5% share
13,508g
252 CS · 8.9/m
claire cottrill#zxc
Mel · Support
5 / 11 / 6
50% KP
18,034
24.2% share
9,952g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
