Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 85 days ago
8 / 7 / 16
K / D / A
54.5%
Kill participation
1,047.2
Damage / min
15,081g
430.1 gold / min
26
16 placed · 4 cleared
262
7.5 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeluxe player#hot
Mordekaiser · Top
9 / 8 / 6
40.5% KP
24,531
19.3% share
14,368g
197 CS · 5.6/m
guga fighter#001
Lee Sin · Jungle
8 / 8 / 9
45.9% KP
24,978
19.7% share
16,472g
274 CS · 7.8/m
Tutsz#1612
Viktor · Mid
9 / 9 / 8
45.9% KP
32,752
25.8% share
16,264g
277 CS · 7.9/m
mqiyana#goat
Ezreal · ADC
5 / 7 / 9
37.8% KP
28,165
22.2% share
14,697g
247 CS · 7/m
akwww#zxcvb
Camille · Support
6 / 12 / 12
48.6% KP
16,619
13.1% share
12,424g
40 CS · 1.1/m
Red side
VictoryShaQuinn#shaqs
Quinn · Top
13 / 9 / 15
63.6% KP
47,020
28.5% share
18,774g
293 CS · 8.4/m
TTVNehemmiahlol#Stoic
Nasus · Jungle
9 / 6 / 15
54.5% KP
26,276
15.9% share
14,941g
200 CS · 5.7/m
carros tunados#bucet
Xerath · Mid
8 / 7 / 16
54.5% KP
36,721
22.3% share
15,081g
262 CS · 7.5/m
Punmkie#Sleep
Syndra · ADC
11 / 7 / 8
43.2% KP
39,903
24.2% share
20,528g
271 CS · 7.7/m
Blenny#br1
Morgana · Support
3 / 8 / 24
61.4% KP
14,967
9.1% share
10,990g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
