Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 80 days ago
4 / 7 / 6
K / D / A
37%
Kill participation
740.4
Damage / min
8,224g
360.7 gold / min
11
8 placed · 1 cleared
130
5.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI i k e I#BR1
Shen · Top
14 / 2 / 13
62.8% KP
17,938
17.3% share
11,647g
122 CS · 5.4/m
zlittleball#br11
Kayn · Jungle
9 / 4 / 14
53.5% KP
22,057
21.2% share
12,013g
158 CS · 6.9/m
hauz#bat
Syndra · Mid
4 / 6 / 12
37.2% KP
21,583
20.8% share
10,599g
200 CS · 8.8/m
BLUHGANGSANCHEZj#XAXA
Aphelios · ADC
7 / 7 / 11
41.9% KP
19,176
18.4% share
14,135g
193 CS · 8.5/m
Meguminó#Megu
Camille · Support
9 / 8 / 18
62.8% KP
23,229
22.3% share
9,944g
10 CS · 0.4/m
Red side
Defeat7REX Hakari#愛憎の影
Vayne · Top
5 / 9 / 0
18.5% KP
13,969
17.4% share
9,295g
150 CS · 6.6/m
DeathSquill#br1
Udyr · Jungle
6 / 7 / 6
44.4% KP
16,083
20% share
10,316g
164 CS · 7.2/m
carros tunados#bucet
Xerath · Mid
4 / 7 / 6
37% KP
16,881
21% share
8,224g
130 CS · 5.7/m
melipas#Kat
Ezreal · ADC
5 / 7 / 8
48.1% KP
15,493
19.3% share
10,094g
172 CS · 7.5/m
VianGgrele#BRRRR
Jax · Support
7 / 13 / 11
66.7% KP
17,790
22.2% share
9,532g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
