Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 80 days ago
3 / 12 / 35
K / D / A
80.9%
Kill participation
252.4
Damage / min
13,700g
325.7 gold / min
158
87 placed · 10 cleared
23
0.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMATHECO#IDGAF
Karthus · Top
10 / 13 / 10
42.6% KP
53,165
27.3% share
19,734g
331 CS · 7.9/m
上帝是我的力量#JESUS
Talon · Jungle
15 / 16 / 11
55.3% KP
43,885
22.5% share
17,706g
198 CS · 4.7/m
nicolle#1989
Syndra · Mid
11 / 10 / 7
38.3% KP
42,844
22% share
19,348g
346 CS · 8.2/m
Lightning 95#popis
Zeri · ADC
8 / 11 / 15
48.9% KP
44,400
22.8% share
24,250g
385 CS · 9.2/m
carros tunados#bucet
Lulu · Support
3 / 12 / 35
80.9% KP
10,618
5.4% share
13,700g
23 CS · 0.5/m
Red side
Victoryhika2#br1
Vayne · Top
11 / 9 / 14
40.3% KP
37,643
18.3% share
21,004g
309 CS · 7.3/m
AlluK#apelo
Qiyana · Jungle
9 / 11 / 10
30.6% KP
33,590
16.3% share
21,121g
338 CS · 8/m
Techy#777
Kassadin · Mid
19 / 5 / 7
41.9% KP
54,257
26.3% share
22,721g
260 CS · 6.2/m
kuropi#jhin
Jhin · ADC
17 / 8 / 12
46.8% KP
50,877
24.7% share
25,263g
362 CS · 8.6/m
Sanji#KR2
Zyra · Support
6 / 14 / 23
46.8% KP
29,844
14.5% share
15,318g
69 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
