Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 80 days ago
7 / 9 / 10
K / D / A
43.6%
Kill participation
961
Damage / min
17,504g
512.3 gold / min
28
16 placed · 0 cleared
326
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatrunks#2203
Illaoi · Top
7 / 13 / 9
41% KP
39,248
26.5% share
14,604g
280 CS · 8.2/m
Koshien#777
Tryndamere · Jungle
9 / 8 / 15
61.5% KP
29,261
19.8% share
15,205g
220 CS · 6.4/m
Overload#EZYR
Locke · Mid
8 / 8 / 10
46.2% KP
28,044
19% share
15,369g
257 CS · 7.5/m
carros tunados#bucet
Ezreal · ADC
7 / 9 / 10
43.6% KP
32,834
22.2% share
17,504g
326 CS · 9.5/m
RaahRB#br1
Pantheon · Support
8 / 9 / 12
51.3% KP
18,527
12.5% share
12,574g
30 CS · 0.9/m
Red side
VictoryFreezer89#BR2
Gangplank · Top
5 / 12 / 10
32.6% KP
40,025
23.3% share
12,916g
200 CS · 5.9/m
Static#41325
Master Yi · Jungle
12 / 8 / 16
60.9% KP
41,403
24.1% share
18,721g
235 CS · 6.9/m
Techy#777
Kassadin · Mid
8 / 2 / 11
41.3% KP
30,248
17.6% share
17,338g
288 CS · 8.4/m
epilul#ROX
Jhin · ADC
13 / 5 / 17
65.2% KP
35,607
20.7% share
20,673g
282 CS · 8.3/m
GUXIX GANKK#123
Camille · Support
8 / 12 / 17
54.3% KP
24,840
14.4% share
12,817g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
