Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 79 days ago
9 / 9 / 8
K / D / A
44.7%
Kill participation
897.3
Damage / min
14,403g
482 gold / min
30
8 placed · 7 cleared
235
7.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOH BAILAO BAILAO#07 02
Vayne · Top
8 / 8 / 7
39.5% KP
24,593
19.4% share
12,793g
204 CS · 6.8/m
dodadodadodadoda#doda
Qiyana · Jungle
15 / 10 / 11
68.4% KP
47,937
37.8% share
18,785g
205 CS · 6.9/m
carros tunados#bucet
Garen · Mid
9 / 9 / 8
44.7% KP
26,813
21.1% share
14,403g
235 CS · 7.9/m
lngshot#lotus
Vladimir · ADC
3 / 9 / 7
26.3% KP
17,175
13.5% share
11,762g
209 CS · 7/m
zanchet#br2
Zilean · Support
3 / 6 / 16
50% KP
10,284
8.1% share
9,483g
32 CS · 1.1/m
Red side
Victorymaka albarn#kchxo
Jax · Top
2 / 9 / 4
14.3% KP
13,663
9.2% share
10,133g
192 CS · 6.4/m
ray peat#0511
Karthus · Jungle
11 / 8 / 14
59.5% KP
45,849
30.9% share
17,121g
267 CS · 8.9/m
sade#chill
Locke · Mid
15 / 7 / 5
47.6% KP
30,203
20.3% share
14,546g
183 CS · 6.1/m
IDESERVEIT#bipi
Corki · ADC
8 / 5 / 13
50% KP
40,359
27.2% share
17,990g
273 CS · 9.1/m
Schirmerz#KING物
Camille · Support
6 / 9 / 13
45.2% KP
18,505
12.5% share
11,190g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
