Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 78 days ago
8 / 2 / 6
K / D / A
34.1%
Kill participation
629
Damage / min
13,158g
494 gold / min
19
2 placed · 2 cleared
243
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Rumble · Top
9 / 2 / 10
46.3% KP
29,636
25.5% share
12,463g
196 CS · 7.4/m
carros tunados#bucet
Hecarim · Jungle
8 / 2 / 6
34.1% KP
16,752
14.4% share
13,158g
243 CS · 9.1/m
Tkk#BR2
Aurora · Mid
11 / 3 / 9
48.8% KP
26,582
22.9% share
13,304g
194 CS · 7.3/m
bbeNjlol#001
Vayne · ADC
13 / 7 / 6
46.3% KP
34,310
29.6% share
15,617g
208 CS · 7.8/m
OLHE PARA MIM#COLAN
Yuumi · Support
0 / 3 / 25
61% KP
8,770
7.6% share
9,204g
10 CS · 0.4/m
Red side
DefeatLEV Devost#BR2
Gnar · Top
3 / 11 / 1
23.5% KP
12,999
19.1% share
9,861g
203 CS · 7.6/m
the promise#1337
Cho'Gath · Jungle
2 / 6 / 7
52.9% KP
6,225
9.1% share
9,857g
196 CS · 7.4/m
guK#nbs
Xerath · Mid
4 / 7 / 1
29.4% KP
17,402
25.5% share
10,295g
215 CS · 8.1/m
medo#c c
Zyra · ADC
5 / 9 / 6
64.7% KP
16,769
24.6% share
11,318g
186 CS · 7/m
Zeraora#N0807
Kled · Support
3 / 8 / 8
64.7% KP
14,768
21.7% share
7,956g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
