Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 77 days ago
7 / 6 / 3
K / D / A
50%
Kill participation
565.2
Damage / min
13,401g
469.9 gold / min
17
3 placed · 1 cleared
217
7.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Jayce · Top
1 / 8 / 4
25% KP
25,228
27.5% share
13,217g
233 CS · 8.2/m
carros tunados#bucet
Hecarim · Jungle
7 / 6 / 3
50% KP
16,118
17.6% share
13,401g
217 CS · 7.6/m
Maathe#LCK
Syndra · Mid
4 / 5 / 6
50% KP
19,926
21.7% share
11,432g
263 CS · 9.2/m
Infinity1#BR2
Ekko · ADC
6 / 8 / 4
50% KP
16,755
18.3% share
13,943g
254 CS · 8.9/m
L9 PSYCODELICO#BRUXO
Sylas · Support
2 / 11 / 8
50% KP
13,673
14.9% share
7,689g
33 CS · 1.2/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Sion · Top
4 / 2 / 7
28.9% KP
20,551
18.5% share
12,070g
247 CS · 8.7/m
ONE TRUE KING#shin
Kayn · Jungle
20 / 5 / 3
60.5% KP
32,483
29.3% share
16,245g
220 CS · 7.7/m
clickoeasy#astro
Malzahar · Mid
4 / 6 / 10
36.8% KP
19,823
17.9% share
13,469g
282 CS · 9.9/m
Trader#1234
Viktor · ADC
7 / 5 / 5
31.6% KP
20,885
18.8% share
11,800g
230 CS · 8.1/m
team luck#123
Janna · Support
3 / 2 / 27
78.9% KP
17,209
15.5% share
9,858g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
