Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 76 days ago
5 / 9 / 8
K / D / A
41.9%
Kill participation
718.5
Damage / min
9,381g
382.1 gold / min
10
4 placed · 2 cleared
168
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatluhcaslobo#RENGA
Warwick · Top
4 / 7 / 7
35.5% KP
14,082
15.3% share
9,401g
143 CS · 5.8/m
Son Davas#LESIN
Lee Sin · Jungle
7 / 5 / 10
54.8% KP
15,188
16.5% share
10,263g
149 CS · 6.1/m
carros tunados#bucet
Sylas · Mid
5 / 9 / 8
41.9% KP
17,639
19.2% share
9,381g
168 CS · 6.8/m
pinkpurple99999#br1
Karthus · ADC
12 / 8 / 3
48.4% KP
36,896
40.1% share
13,781g
224 CS · 9.1/m
frango#atm
Pyke · Support
3 / 9 / 10
41.9% KP
8,301
9% share
7,385g
17 CS · 0.7/m
Red side
VictoryPinto Goblyn#547
Rengar · Top
9 / 5 / 6
39.5% KP
22,233
20.6% share
11,791g
135 CS · 5.5/m
Leba#nvm
Nocturne · Jungle
11 / 6 / 8
50% KP
19,179
17.7% share
13,400g
186 CS · 7.6/m
naul#001
Riven · Mid
10 / 6 / 11
55.3% KP
35,942
33.3% share
14,404g
196 CS · 8/m
Kraad#Kraad
Viktor · ADC
4 / 7 / 10
36.8% KP
22,498
20.8% share
11,390g
188 CS · 7.7/m
Laura Palmer#1000
Janna · Support
4 / 7 / 19
60.5% KP
8,233
7.6% share
9,240g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
