Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 76 days ago
12 / 6 / 18
K / D / A
56.6%
Kill participation
1,452.2
Damage / min
20,401g
465.8 gold / min
69
20 placed · 10 cleared
282
6.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
4 / 6 / 26
56.6% KP
46,285
20.7% share
24,707g
379 CS · 8.7/m
Leo do Parangolé#SP011
Master Yi · Jungle
16 / 15 / 8
45.3% KP
41,838
18.7% share
20,824g
225 CS · 5.1/m
aloegarten#420
Zed · Mid
14 / 7 / 14
52.8% KP
58,862
26.3% share
24,334g
301 CS · 6.9/m
carros tunados#bucet
Xerath · ADC
12 / 6 / 18
56.6% KP
63,608
28.5% share
20,401g
282 CS · 6.4/m
SKT Alves RX#br1
Pyke · Support
7 / 16 / 16
43.4% KP
12,839
5.7% share
13,186g
35 CS · 0.8/m
Red side
Victorychidori#aura
Riven · Top
14 / 8 / 7
42% KP
37,239
22.5% share
25,004g
336 CS · 7.7/m
juny#misa
Qiyana · Jungle
13 / 9 / 10
46% KP
46,190
28% share
18,742g
271 CS · 6.2/m
PERFECTSUPERSTAR#123
Annie · Mid
11 / 14 / 15
52% KP
39,865
24.1% share
16,688g
235 CS · 5.4/m
bbeNjlol#003
Xayah · ADC
10 / 12 / 9
38% KP
31,788
19.2% share
24,842g
447 CS · 10.2/m
yogamersdobem#YYYYY
Rakan · Support
2 / 10 / 28
60% KP
10,128
6.1% share
13,102g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
