Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 67 days ago
14 / 8 / 11
K / D / A
55.6%
Kill participation
1,820.1
Damage / min
17,941g
490.6 gold / min
39
15 placed · 5 cleared
295
8.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEltricoKun#br1
Cassiopeia · Top
11 / 7 / 13
66.7% KP
47,093
24.1% share
15,579g
206 CS · 5.6/m
low#nwjs
Lee Sin · Jungle
8 / 9 / 12
55.6% KP
27,778
14.2% share
14,468g
181 CS · 4.9/m
civ#xdd
Ahri · Mid
1 / 9 / 12
36.1% KP
35,044
18% share
12,388g
277 CS · 7.6/m
Brance#Branc
Kalista · ADC
13 / 9 / 13
72.2% KP
70,847
36.3% share
22,619g
369 CS · 10.1/m
Sthe#911
Nautilus · Support
3 / 11 / 23
72.2% KP
14,243
7.3% share
10,756g
28 CS · 0.8/m
Red side
Victorycarros tunados#bucet
Ezreal · Top
14 / 8 / 11
55.6% KP
66,554
34.8% share
17,941g
295 CS · 8.1/m
Koshien#777
Xin Zhao · Jungle
13 / 7 / 22
77.8% KP
49,991
26.1% share
17,629g
217 CS · 5.9/m
potato the cat#envy
Sylas · Mid
6 / 5 / 19
55.6% KP
29,894
15.6% share
14,197g
240 CS · 6.6/m
blue eyes#114
Jinx · ADC
12 / 9 / 15
60% KP
38,128
19.9% share
20,952g
247 CS · 6.8/m
Getulio#manu
Zilean · Support
0 / 7 / 31
68.9% KP
6,885
3.6% share
10,252g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
