Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 64 days ago
6 / 10 / 5
K / D / A
47.8%
Kill participation
992.4
Damage / min
14,718g
469.7 gold / min
28
12 placed · 2 cleared
262
8.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzanchet#br2
Kennen · Top
7 / 8 / 12
51.4% KP
24,042
18.1% share
12,285g
199 CS · 6.4/m
DSALJDKASDSJKAJ#SSS3
Udyr · Jungle
8 / 4 / 18
70.3% KP
30,810
23.2% share
16,004g
251 CS · 8/m
sHadowr#br1
Malzahar · Mid
4 / 6 / 10
37.8% KP
26,316
19.9% share
13,008g
295 CS · 9.4/m
GO toko#UNB
Zeri · ADC
15 / 2 / 7
59.5% KP
44,913
33.9% share
21,552g
322 CS · 10.3/m
Soraka da Isa#br1
Soraka · Support
3 / 3 / 20
62.2% KP
6,457
4.9% share
9,372g
16 CS · 0.5/m
Red side
Defeatcarros tunados#bucet
Fiora · Top
6 / 10 / 5
47.8% KP
31,096
29.4% share
14,718g
262 CS · 8.4/m
Andy D A7X#a7x
Fiddlesticks · Jungle
11 / 7 / 8
82.6% KP
23,123
21.8% share
15,371g
184 CS · 5.9/m
Zeomosspinaris#br1
Anivia · Mid
2 / 5 / 5
30.4% KP
21,790
20.6% share
10,959g
245 CS · 7.8/m
ff3#ofm
Zed · ADC
4 / 7 / 5
39.1% KP
20,680
19.5% share
13,108g
215 CS · 6.9/m
Danyel#br1
Nautilus · Support
0 / 8 / 10
43.5% KP
9,168
8.7% share
7,681g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
