Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 62 days ago
10 / 2 / 8
K / D / A
52.9%
Kill participation
1,013
Damage / min
14,969g
575.4 gold / min
17
10 placed · 3 cleared
235
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Kennen · Top
6 / 5 / 3
60% KP
23,756
26% share
13,666g
220 CS · 8.5/m
void#isagi
Graves · Jungle
6 / 7 / 3
60% KP
27,953
30.6% share
11,076g
184 CS · 7.1/m
sakayanagi#1 1
Tryndamere · Mid
1 / 7 / 2
20% KP
17,922
19.6% share
9,498g
233 CS · 9/m
Ukyo#0606B
Miss Fortune · ADC
1 / 9 / 5
40% KP
12,218
13.4% share
9,947g
207 CS · 8/m
theploze#6872
Swain · Support
1 / 6 / 4
33.3% KP
9,404
10.3% share
6,665g
43 CS · 1.7/m
Red side
Victorytheatron#zzz
K'Sante · Top
3 / 3 / 4
20.6% KP
15,460
14.5% share
11,672g
249 CS · 9.6/m
Levi#zin
Xin Zhao · Jungle
9 / 4 / 6
44.1% KP
19,208
18% share
12,087g
189 CS · 7.3/m
Grevthar#BRA1
Orianna · Mid
9 / 2 / 9
52.9% KP
33,969
31.8% share
12,935g
218 CS · 8.4/m
carros tunados#bucet
Ezreal · ADC
10 / 2 / 8
52.9% KP
26,356
24.7% share
14,969g
235 CS · 9/m
TWTV RagZark#RAG
Singed · Support
3 / 4 / 21
70.6% KP
11,747
11% share
9,480g
55 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
