Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 62 days ago
4 / 7 / 8
K / D / A
34.3%
Kill participation
647.1
Damage / min
14,496g
447.6 gold / min
19
13 placed · 4 cleared
280
8.6 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCreamousCOMFOME#pro
Dr. Mundo · Top
2 / 9 / 6
22.2% KP
22,040
15.8% share
9,847g
182 CS · 5.6/m
TATA ESPANCA#RUIM
Lee Sin · Jungle
11 / 11 / 9
55.6% KP
24,658
17.7% share
14,872g
200 CS · 6.2/m
civ#xdd
Syndra · Mid
7 / 5 / 7
38.9% KP
36,303
26.1% share
14,913g
283 CS · 8.7/m
Eternal o suino#Suino
Vayne · ADC
15 / 6 / 8
63.9% KP
49,609
35.6% share
17,421g
262 CS · 8.1/m
shhh be quiet#1996
Rakan · Support
1 / 4 / 23
66.7% KP
6,650
4.8% share
9,342g
25 CS · 0.8/m
Red side
VictoryÉ o Dulopes#2002
Gnar · Top
12 / 3 / 6
51.4% KP
45,063
29.1% share
17,371g
253 CS · 7.8/m
Junichi#DEC
Zaahen · Jungle
3 / 9 / 19
62.9% KP
21,465
13.8% share
14,512g
204 CS · 6.3/m
espada04#004
Kayle · Mid
16 / 5 / 6
62.9% KP
52,520
33.9% share
19,362g
310 CS · 9.6/m
carros tunados#bucet
Ezreal · ADC
4 / 7 / 8
34.3% KP
20,956
13.5% share
14,496g
280 CS · 8.6/m
Klauszembergg#Klaus
Karma · Support
0 / 12 / 15
42.9% KP
15,113
9.7% share
9,419g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
