Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 62 days ago
3 / 6 / 4
K / D / A
36.8%
Kill participation
1,093
Damage / min
9,884g
419.4 gold / min
18
9 placed · 3 cleared
206
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeeeSh#nub
Varus · Top
4 / 7 / 0
21.1% KP
19,216
22.5% share
8,781g
182 CS · 7.7/m
guga fighter#001
Locke · Jungle
8 / 10 / 1
47.4% KP
15,703
18.4% share
10,426g
164 CS · 7/m
Sanji#KR2
Galio · Mid
3 / 8 / 6
47.4% KP
17,317
20.3% share
8,001g
145 CS · 6.2/m
carros tunados#bucet
Ezreal · ADC
3 / 6 / 4
36.8% KP
25,758
30.2% share
9,884g
206 CS · 8.7/m
POLENTAAA#br1
Pantheon · Support
1 / 8 / 9
52.6% KP
7,286
8.5% share
6,501g
25 CS · 1.1/m
Red side
VictoryCreamousCOMFOME#pro
Dr. Mundo · Top
5 / 1 / 10
38.5% KP
17,619
18.9% share
11,843g
200 CS · 8.5/m
Nightmare#Tp1
Qiyana · Jungle
21 / 0 / 8
74.4% KP
30,327
32.6% share
15,659g
197 CS · 8.4/m
peyz#br9
Viktor · Mid
4 / 4 / 8
30.8% KP
23,815
25.6% share
10,483g
185 CS · 7.9/m
jinxnine9#999
Jinx · ADC
5 / 9 / 6
28.2% KP
9,887
10.6% share
10,911g
158 CS · 6.7/m
Valey#Lux
Lux · Support
4 / 5 / 16
51.3% KP
11,395
12.2% share
8,629g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
