Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 61 days ago
0 / 7 / 4
K / D / A
22.2%
Kill participation
597.9
Damage / min
8,324g
353.7 gold / min
19
9 placed · 0 cleared
183
7.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypolo capalot#LLKO
Zaahen · Top
4 / 4 / 4
28.6% KP
18,275
22.8% share
9,220g
182 CS · 7.7/m
havertz#z k
Kayn · Jungle
4 / 4 / 7
39.3% KP
13,207
16.4% share
11,410g
184 CS · 7.8/m
seixon o tal#Chovy
Ahri · Mid
7 / 3 / 7
50% KP
20,469
25.5% share
11,561g
203 CS · 8.6/m
孫悟空#Son59
Kai'Sa · ADC
11 / 3 / 3
50% KP
18,481
23% share
13,480g
186 CS · 7.9/m
Veradux#Shen
Shen · Support
2 / 4 / 16
64.3% KP
9,873
12.3% share
8,169g
20 CS · 0.8/m
Red side
DefeatArthur Lanches#13777
Kennen · Top
8 / 5 / 2
55.6% KP
21,554
29.8% share
11,233g
173 CS · 7.4/m
pauaulinho#1810
Sylas · Jungle
2 / 8 / 9
61.1% KP
12,443
17.2% share
9,458g
149 CS · 6.3/m
Zayco#Zayco
Locke · Mid
8 / 3 / 3
61.1% KP
18,340
25.4% share
11,978g
204 CS · 8.7/m
carros tunados#bucet
Ezreal · ADC
0 / 7 / 4
22.2% KP
14,070
19.5% share
8,324g
183 CS · 7.8/m
jinxnine9#999
Nautilus · Support
0 / 6 / 7
38.9% KP
5,920
8.2% share
5,689g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
