Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 61 days ago
12 / 9 / 10
K / D / A
64.7%
Kill participation
1,055.8
Damage / min
20,245g
449.7 gold / min
40
20 placed · 2 cleared
319
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThales#zzz
Qiyana · Top
4 / 16 / 6
29.4% KP
26,363
14.9% share
15,248g
265 CS · 5.9/m
Nightmare#Tp1
Graves · Jungle
11 / 11 / 8
55.9% KP
44,506
25.2% share
24,012g
358 CS · 8/m
RESILIÊNCIA#NOOB
Sion · Mid
7 / 6 / 12
55.9% KP
54,754
31% share
21,750g
390 CS · 8.7/m
carros tunados#bucet
Xerath · ADC
12 / 9 / 10
64.7% KP
47,530
26.9% share
20,245g
319 CS · 7.1/m
firewalkwithme#nana
Karma · Support
0 / 11 / 16
47.1% KP
3,322
1.9% share
11,262g
47 CS · 1/m
Red side
VictoryDzote#777
Yasuo · Top
18 / 5 / 10
52.8% KP
70,074
26.8% share
23,416g
361 CS · 8/m
reconocen#jmz
Rengar · Jungle
10 / 7 / 16
49.1% KP
72,802
27.9% share
20,919g
329 CS · 7.3/m
IDESERVEIT#bipi
Galio · Mid
5 / 5 / 21
49.1% KP
41,070
15.7% share
16,687g
304 CS · 6.8/m
lyu#lux
Lux · ADC
13 / 10 / 11
45.3% KP
48,850
18.7% share
20,808g
311 CS · 6.9/m
frango#atm
Zoe · Support
7 / 7 / 18
47.2% KP
28,583
10.9% share
14,721g
48 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
