Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 57 days ago
7 / 9 / 10
K / D / A
60.7%
Kill participation
930.7
Damage / min
12,008g
472.4 gold / min
21
10 placed · 1 cleared
189
7.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRespeta#BR2
Irelia · Top
7 / 3 / 12
65.5% KP
26,226
30.2% share
15,540g
251 CS · 9.9/m
scarlat#dade
Evelynn · Jungle
8 / 4 / 6
48.3% KP
15,821
18.2% share
11,869g
167 CS · 6.6/m
ai que loucura#003
Talon · Mid
9 / 4 / 4
44.8% KP
21,106
24.3% share
12,867g
217 CS · 8.5/m
xyu3#0307
Kai'Sa · ADC
4 / 10 / 6
34.5% KP
18,450
21.2% share
10,720g
191 CS · 7.5/m
November 26th#livia
Rell · Support
1 / 7 / 10
37.9% KP
5,345
6.1% share
6,606g
30 CS · 1.2/m
Red side
Defeatmentally dream#tubla
Ambessa · Top
3 / 8 / 1
14.3% KP
13,993
16.8% share
7,548g
155 CS · 6.1/m
Vinsmoke#1983
Aatrox · Jungle
9 / 3 / 3
42.9% KP
13,303
16% share
11,280g
194 CS · 7.6/m
Løtic#Lux
Lux · Mid
4 / 6 / 8
42.9% KP
13,165
15.8% share
9,467g
206 CS · 8.1/m
carros tunados#bucet
Ezreal · ADC
7 / 9 / 10
60.7% KP
23,656
28.4% share
12,008g
189 CS · 7.4/m
Diniz Batera 2#br1
Zyra · Support
5 / 3 / 17
78.6% KP
19,157
23% share
9,286g
60 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
