Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 56 days ago
8 / 7 / 4
K / D / A
31.6%
Kill participation
874.9
Damage / min
11,949g
452.6 gold / min
24
10 placed · 6 cleared
210
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuguitos#1shot
Garen · Top
4 / 9 / 5
40.9% KP
14,876
22.2% share
11,525g
208 CS · 7.9/m
YTB Anderlee#999
Lee Sin · Jungle
11 / 9 / 7
81.8% KP
17,456
26.1% share
15,034g
157 CS · 5.9/m
hikaru nara#夜に駆け
Ahri · Mid
1 / 7 / 6
31.8% KP
14,477
21.6% share
8,866g
182 CS · 6.9/m
Laura Palmer#1000
Vex · ADC
6 / 8 / 4
45.5% KP
15,087
22.5% share
10,411g
164 CS · 6.2/m
atilemrac#luv
Alistar · Support
0 / 5 / 9
40.9% KP
5,054
7.5% share
6,521g
36 CS · 1.4/m
Red side
Victorykino der toten#pom
Yasuo · Top
8 / 5 / 8
42.1% KP
24,129
22% share
15,263g
273 CS · 10.3/m
disque hospicio#br1
Evelynn · Jungle
10 / 4 / 8
47.4% KP
18,492
16.8% share
13,246g
191 CS · 7.2/m
revy#ana
Zed · Mid
11 / 3 / 2
34.2% KP
31,661
28.8% share
14,989g
216 CS · 8.2/m
carros tunados#bucet
Xerath · ADC
8 / 7 / 4
31.6% KP
23,097
21% share
11,949g
210 CS · 8/m
gustabolinha#2001
Sona · Support
1 / 3 / 22
60.5% KP
12,452
11.3% share
9,444g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
