Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 56 days ago
8 / 5 / 9
K / D / A
77.3%
Kill participation
2,034.6
Damage / min
13,850g
473.2 gold / min
17
10 placed · 2 cleared
238
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAxia#III
Dr. Mundo · Top
3 / 5 / 3
27.3% KP
43,920
25.3% share
10,338g
215 CS · 7.3/m
bad decisions#hack
Ekko · Jungle
5 / 13 / 4
40.9% KP
26,705
15.4% share
11,756g
193 CS · 6.6/m
carros tunados#bucet
Xerath · Mid
8 / 5 / 9
77.3% KP
59,546
34.3% share
13,850g
238 CS · 8.1/m
CAN0A#CAN0A
Jhin · ADC
4 / 11 / 4
36.4% KP
24,944
14.4% share
10,670g
170 CS · 5.8/m
ivaD#levis
Bard · Support
2 / 9 / 8
45.5% KP
18,387
10.6% share
7,468g
19 CS · 0.6/m
Red side
Victoryzenzenzen#s w
Nasus · Top
7 / 3 / 4
25.6% KP
48,969
29.1% share
13,686g
204 CS · 7/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
18 / 1 / 9
62.8% KP
35,089
20.9% share
17,017g
250 CS · 8.5/m
Tomate de feira#gus
Ryze · Mid
9 / 8 / 9
41.9% KP
27,975
16.6% share
12,854g
220 CS · 7.5/m
Miurensh#1603
Ezreal · ADC
9 / 7 / 12
48.8% KP
45,670
27.1% share
15,195g
226 CS · 7.7/m
Low Cortisol#supp
Leona · Support
0 / 3 / 16
37.2% KP
10,585
6.3% share
8,892g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
