Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 55 days ago
16 / 6 / 14
K / D / A
76.9%
Kill participation
1,856.6
Damage / min
18,799g
730.1 gold / min
26
11 placed · 5 cleared
245
9.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeu chá#KY4
Olaf · Top
6 / 7 / 6
33.3% KP
21,429
21.1% share
11,399g
199 CS · 7.7/m
YTB Anderlee#999
Lee Sin · Jungle
5 / 7 / 11
44.4% KP
13,442
13.2% share
10,967g
152 CS · 5.9/m
LOSTKING#MID
Annie · Mid
12 / 7 / 10
61.1% KP
34,914
34.4% share
12,102g
192 CS · 7.5/m
alexabrigadopera#lata
Jinx · ADC
13 / 7 / 8
58.3% KP
24,651
24.3% share
13,085g
203 CS · 7.9/m
sailor song#bibi
Lulu · Support
0 / 11 / 19
52.8% KP
7,175
7.1% share
7,451g
23 CS · 0.9/m
Red side
VictoryDenyan#chase
Singed · Top
7 / 3 / 11
46.2% KP
17,824
17.8% share
11,687g
207 CS · 8/m
Kohls#peace
Warwick · Jungle
13 / 9 / 9
56.4% KP
17,992
18% share
13,366g
159 CS · 6.2/m
GALIO#6064
Malzahar · Mid
2 / 8 / 4
15.4% KP
10,256
10.3% share
9,491g
177 CS · 6.9/m
carros tunados#bucet
Ezreal · ADC
16 / 6 / 14
76.9% KP
47,807
47.8% share
18,799g
245 CS · 9.5/m
aeon flux#312
Alistar · Support
1 / 10 / 24
64.1% KP
6,142
6.1% share
8,500g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
