Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 55 days ago
11 / 11 / 3
K / D / A
63.6%
Kill participation
1,157.8
Damage / min
12,387g
510.1 gold / min
11
5 placed · 0 cleared
167
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOWERS#TRRS
Nasus · Top
1 / 10 / 2
13.6% KP
16,404
20.5% share
7,261g
169 CS · 7/m
RAAGE#激怒恵
Bel'Veth · Jungle
5 / 9 / 6
50% KP
9,377
11.7% share
11,370g
156 CS · 6.4/m
carros tunados#bucet
Sylas · Mid
11 / 11 / 3
63.6% KP
28,115
35.1% share
12,387g
167 CS · 6.9/m
melipas#Kat
Nilah · ADC
2 / 8 / 7
40.9% KP
14,339
17.9% share
11,058g
218 CS · 9/m
Twikiwik#weak
Sona · Support
3 / 5 / 11
63.6% KP
11,840
14.8% share
7,824g
18 CS · 0.7/m
Red side
Victoryjonabug#odium
Yone · Top
8 / 4 / 5
30.2% KP
33,277
26% share
12,398g
211 CS · 8.7/m
SKILL ISSUE#29K
Quinn · Jungle
14 / 5 / 12
60.5% KP
24,711
19.3% share
14,245g
171 CS · 7/m
melato#sccp
Zed · Mid
8 / 4 / 12
46.5% KP
29,861
23.3% share
15,251g
168 CS · 6.9/m
BD 1#BRSP
Veigar · ADC
6 / 3 / 7
30.2% KP
26,152
20.4% share
13,183g
216 CS · 8.9/m
Apollo#XDDDD
Pyke · Support
7 / 6 / 13
46.5% KP
13,941
10.9% share
9,631g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
