Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Victory
Ranked Solo/Duo · 55 days ago
10 / 7 / 16
K / D / A
51%
Kill participation
1,891.8
Damage / min
21,363g
493.2 gold / min
25
17 placed · 2 cleared
386
8.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHynashi#BR1
Jax · Top
5 / 10 / 8
34.2% KP
22,698
13.7% share
17,066g
285 CS · 6.6/m
Son Davas#LESIN
Quinn · Jungle
12 / 10 / 11
60.5% KP
38,662
23.4% share
23,739g
321 CS · 7.4/m
davi bezerra#nin
Zed · Mid
13 / 12 / 8
55.3% KP
59,014
35.7% share
22,146g
296 CS · 6.8/m
inori#lrsz
Lux · ADC
4 / 5 / 9
34.2% KP
32,281
19.5% share
18,228g
413 CS · 9.5/m
THEUZIKA#lari
Rell · Support
4 / 14 / 22
68.4% KP
12,874
7.8% share
13,281g
31 CS · 0.7/m
Red side
Victorycarros tunados#bucet
Heimerdinger · Top
10 / 7 / 16
51% KP
81,945
36.9% share
21,363g
386 CS · 8.9/m
Robertin de Kayn#Kayn
Kindred · Jungle
12 / 6 / 10
43.1% KP
48,487
21.8% share
21,307g
336 CS · 7.8/m
luquirou#luca
Akshan · Mid
20 / 8 / 10
58.8% KP
49,118
22.1% share
22,177g
275 CS · 6.3/m
WADY#ZOE
Zoe · ADC
9 / 10 / 16
49% KP
30,951
13.9% share
20,947g
308 CS · 7.1/m
ó o furacão#br1
Janna · Support
0 / 7 / 35
68.6% KP
11,515
5.2% share
12,917g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
