Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 54 days ago
17 / 8 / 12
K / D / A
80.6%
Kill participation
1,891.7
Damage / min
21,032g
664.2 gold / min
35
12 placed · 6 cleared
270
8.5 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAntolini#027
Yone · Top
0 / 10 / 6
16.7% KP
16,881
11% share
9,768g
194 CS · 6.1/m
Sunrise In Bahia#Areia
Rammus · Jungle
3 / 8 / 20
63.9% KP
20,994
13.7% share
13,785g
178 CS · 5.6/m
HOPE#0800
Ahri · Mid
8 / 13 / 8
44.4% KP
32,060
21% share
12,218g
172 CS · 5.4/m
carros tunados#bucet
Ezreal · ADC
17 / 8 / 12
80.6% KP
59,904
39.2% share
21,032g
270 CS · 8.5/m
leleolol#br1
Zilean · Support
8 / 9 / 22
83.3% KP
23,078
15.1% share
13,313g
58 CS · 1.8/m
Red side
DefeatLITTLE RET#BR1
Warwick · Top
8 / 9 / 14
45.8% KP
27,272
18.7% share
12,712g
203 CS · 6.4/m
uru#spfc
Viego · Jungle
12 / 6 / 6
37.5% KP
29,849
20.5% share
14,889g
224 CS · 7.1/m
zhyul#111
Sylas · Mid
15 / 7 / 10
52.1% KP
44,245
30.3% share
14,533g
219 CS · 6.9/m
Hiroto#4444
Jhin · ADC
6 / 8 / 17
47.9% KP
27,633
18.9% share
15,044g
241 CS · 7.6/m
RedBert#BR1
Bard · Support
7 / 6 / 25
66.7% KP
16,928
11.6% share
11,833g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
