Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Victory
Ranked Solo/Duo · 54 days ago
0 / 9 / 5
K / D / A
21.7%
Kill participation
645.8
Damage / min
9,704g
317 gold / min
19
10 placed · 1 cleared
193
6.3 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFujita#061
Ambessa · Top
11 / 7 / 6
37% KP
38,109
28.4% share
12,913g
233 CS · 7.6/m
Jeet Kune Do#Lee
Poppy · Jungle
6 / 4 / 16
47.8% KP
20,259
15.1% share
12,951g
213 CS · 7/m
sandbina#yuri
Locke · Mid
19 / 3 / 5
52.2% KP
36,920
27.5% share
16,301g
249 CS · 8.1/m
wildest dreams#lux
Miss Fortune · ADC
8 / 5 / 10
39.1% KP
29,512
22% share
16,404g
259 CS · 8.5/m
Low Cortisol#supp
Zilean · Support
2 / 4 / 22
52.2% KP
9,359
7% share
9,889g
35 CS · 1.1/m
Red side
Victorytank melter#2410
Irelia · Top
11 / 12 / 2
56.5% KP
50,723
41.9% share
21,043g
293 CS · 9.6/m
neach#wtnb
Hecarim · Jungle
8 / 10 / 2
43.5% KP
20,503
16.9% share
14,623g
247 CS · 8.1/m
klyer#zzz
Ryze · Mid
3 / 5 / 3
26.1% KP
23,399
19.3% share
11,627g
243 CS · 7.9/m
carros tunados#bucet
Heimerdinger · ADC
0 / 9 / 5
21.7% KP
19,771
16.3% share
9,704g
193 CS · 6.3/m
coruja sonolenta#klzpy
Janna · Support
1 / 10 / 10
47.8% KP
6,659
5.5% share
8,393g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
