Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 53 days ago
7 / 7 / 10
K / D / A
37.8%
Kill participation
798.8
Damage / min
14,819g
457.6 gold / min
23
12 placed · 2 cleared
247
7.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobo#ROBS
Syndra · Top
5 / 7 / 8
28.9% KP
28,576
19.4% share
15,447g
284 CS · 8.8/m
arima kishoϋ#CCG
Kha'Zix · Jungle
14 / 2 / 8
48.9% KP
39,464
26.8% share
18,648g
234 CS · 7.2/m
Fréu#any
Zed · Mid
14 / 4 / 10
53.3% KP
37,305
25.4% share
15,468g
217 CS · 6.7/m
carros tunados#bucet
Xerath · ADC
7 / 7 / 10
37.8% KP
25,868
17.6% share
14,819g
247 CS · 7.6/m
Miuri Chan#Shine
Seraphine · Support
5 / 5 / 23
62.2% KP
15,926
10.8% share
12,200g
55 CS · 1.7/m
Red side
DefeatLIVE THEPUTZMAN#KIRON
Urgot · Top
6 / 4 / 3
36% KP
23,943
22.9% share
13,946g
249 CS · 7.7/m
thug ward#001
Kindred · Jungle
8 / 10 / 3
44% KP
19,638
18.8% share
14,607g
223 CS · 6.9/m
Tutsz#1612
Orianna · Mid
4 / 9 / 6
40% KP
31,106
29.8% share
13,200g
271 CS · 8.4/m
Gbm#001
Vel'Koz · ADC
6 / 9 / 5
44% KP
22,294
21.3% share
12,503g
211 CS · 6.5/m
MAZE Peroba#Gemas
Nami · Support
1 / 13 / 13
56% KP
7,506
7.2% share
8,747g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
