Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 53 days ago
7 / 13 / 7
K / D / A
35.9%
Kill participation
953.4
Damage / min
16,940g
434.5 gold / min
45
17 placed · 5 cleared
326
8.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarros tunados#bucet
Fiora · Top
7 / 13 / 7
35.9% KP
37,168
25.3% share
16,940g
326 CS · 8.4/m
Glacial Lata#350ML
Graves · Jungle
15 / 8 / 4
48.7% KP
38,932
26.6% share
20,651g
274 CS · 7/m
ZEN Doni#LAS1
LeBlanc · Mid
12 / 10 / 7
48.7% KP
41,719
28.5% share
15,600g
237 CS · 6.1/m
shhh be quiet#1996
Jinx · ADC
3 / 11 / 9
30.8% KP
21,472
14.6% share
17,789g
306 CS · 7.8/m
mira gaulesa GG#SFC
Thresh · Support
2 / 11 / 13
38.5% KP
7,336
5% share
10,599g
28 CS · 0.7/m
Red side
VictoryFréu#any
Zed · Top
7 / 7 / 10
32.1% KP
35,506
19.9% share
16,568g
268 CS · 6.9/m
ONE TRUE KING#shin
Rengar · Jungle
18 / 10 / 10
52.8% KP
53,094
29.8% share
22,210g
306 CS · 7.8/m
fofinha#edtwt
Malzahar · Mid
4 / 10 / 12
30.2% KP
24,479
13.7% share
15,260g
294 CS · 7.5/m
Gbm#001
Vel'Koz · ADC
11 / 5 / 10
39.6% KP
40,315
22.6% share
17,723g
258 CS · 6.6/m
Showza#0911
Camille · Support
13 / 8 / 15
52.8% KP
24,676
13.9% share
15,698g
49 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
