Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 52 days ago
10 / 2 / 7
K / D / A
70.8%
Kill participation
1,314
Damage / min
16,699g
552.9 gold / min
28
16 placed · 1 cleared
280
9.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudirso#4301
Pantheon · Top
13 / 3 / 9
59.5% KP
31,211
24.7% share
17,248g
249 CS · 8.2/m
Nerazim#BR2
Jayce · Jungle
8 / 5 / 10
48.6% KP
29,698
23.5% share
17,696g
262 CS · 8.7/m
seixon o tal#Chovy
Ahri · Mid
5 / 5 / 7
32.4% KP
19,232
15.2% share
12,815g
246 CS · 8.1/m
earthquake#lyb
Karthus · ADC
6 / 7 / 8
37.8% KP
29,353
23.3% share
11,973g
188 CS · 6.2/m
Lucas Barbarini#Lucas
Zoe · Support
5 / 4 / 11
43.2% KP
16,653
13.2% share
9,799g
48 CS · 1.6/m
Red side
Defeatnarcoleptic cam#sono
Camille · Top
3 / 13 / 4
29.2% KP
17,002
18.7% share
9,428g
145 CS · 4.8/m
deffi7#nego
Viego · Jungle
8 / 7 / 6
58.3% KP
13,706
15.1% share
13,648g
209 CS · 6.9/m
Cyclone#omen
Yasuo · Mid
2 / 9 / 5
29.2% KP
14,883
16.4% share
9,685g
201 CS · 6.7/m
carros tunados#bucet
Xerath · ADC
10 / 2 / 7
70.8% KP
39,682
43.7% share
16,699g
280 CS · 9.3/m
sstn771#7777
Rakan · Support
1 / 6 / 15
66.7% KP
5,584
6.1% share
8,422g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
