Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 51 days ago
13 / 2 / 9
K / D / A
78.6%
Kill participation
1,371.7
Damage / min
14,958g
608 gold / min
20
14 placed · 1 cleared
207
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPETRUS#OWO
Gragas · Top
2 / 3 / 9
39.3% KP
21,915
19.1% share
9,045g
175 CS · 7.1/m
Grevthar#BRA1
Jarvan IV · Jungle
4 / 4 / 19
82.1% KP
14,252
12.4% share
11,113g
160 CS · 6.5/m
Nejire Hado#1111
Mel · Mid
8 / 3 / 4
42.9% KP
31,397
27.3% share
11,896g
211 CS · 8.6/m
carros tunados#bucet
Jhin · ADC
13 / 2 / 9
78.6% KP
33,744
29.4% share
14,958g
207 CS · 8.4/m
guigs#00000
Karma · Support
1 / 2 / 23
85.7% KP
13,580
11.8% share
8,584g
27 CS · 1.1/m
Red side
DefeatOdysseus#Tróia
Dr. Mundo · Top
1 / 4 / 2
21.4% KP
23,654
30.2% share
9,071g
223 CS · 9.1/m
swin#omago
Zaahen · Jungle
6 / 7 / 3
64.3% KP
14,982
19.1% share
11,086g
169 CS · 6.9/m
Lauvv#flu
Ahri · Mid
2 / 5 / 3
35.7% KP
14,116
18% share
8,482g
169 CS · 6.9/m
Kojima#ゲツヨウビ
Ezreal · ADC
1 / 6 / 5
42.9% KP
18,215
23.2% share
9,492g
194 CS · 7.9/m
qzwq#sleep
Pyke · Support
4 / 6 / 4
57.1% KP
7,422
9.5% share
8,238g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
