Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 51 days ago
4 / 9 / 5
K / D / A
50%
Kill participation
728.1
Damage / min
11,841g
448.5 gold / min
18
10 placed · 3 cleared
227
8.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryA K W N A I T E#A K W
Jax · Top
3 / 2 / 3
14% KP
9,541
8.4% share
9,865g
179 CS · 6.8/m
Vitoria Motos#1327
Fiddlesticks · Jungle
8 / 3 / 10
41.9% KP
19,850
17.6% share
12,516g
210 CS · 8/m
虎牙丶北境CC#111
Qiyana · Mid
14 / 3 / 5
44.2% KP
31,491
27.8% share
12,784g
174 CS · 6.6/m
heavy serenade#설윤아
Ashe · ADC
15 / 5 / 9
55.8% KP
39,320
34.8% share
16,219g
252 CS · 9.5/m
Ágata#Lovly
Seraphine · Support
3 / 5 / 24
62.8% KP
12,890
11.4% share
10,188g
28 CS · 1.1/m
Red side
Defeatbeta32#ISA
Kennen · Top
2 / 5 / 3
27.8% KP
18,678
21.4% share
11,494g
234 CS · 8.9/m
disque hospicio#br1
Evelynn · Jungle
7 / 8 / 1
44.4% KP
17,316
19.8% share
12,625g
158 CS · 6/m
kino der toten#pom
Yasuo · Mid
2 / 10 / 1
16.7% KP
15,415
17.7% share
11,214g
252 CS · 9.5/m
carros tunados#bucet
Ezreal · ADC
4 / 9 / 5
50% KP
19,221
22% share
11,841g
227 CS · 8.6/m
OVO CUZUDO#jao3p
Tahm Kench · Support
3 / 12 / 5
44.4% KP
16,629
19.1% share
8,618g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
