Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Victory
Ranked Solo/Duo · 48 days ago
5 / 4 / 13
K / D / A
42.9%
Kill participation
1,294.4
Damage / min
11,643g
433.4 gold / min
16
9 placed · 4 cleared
195
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Warwick · Top
6 / 10 / 2
38.1% KP
16,489
19.1% share
9,593g
134 CS · 5/m
Curse#REDx
Cho'Gath · Jungle
2 / 9 / 6
38.1% KP
15,047
17.4% share
7,689g
117 CS · 4.4/m
gyokeres 14#mask
Taliyah · Mid
5 / 13 / 6
52.4% KP
25,187
29.1% share
9,838g
196 CS · 7.3/m
San#BR0
Kalista · ADC
6 / 7 / 5
52.4% KP
22,160
25.6% share
12,444g
218 CS · 8.1/m
NCLS#CABJ
Soraka · Support
2 / 3 / 15
81% KP
7,564
8.7% share
8,521g
59 CS · 2.2/m
Red side
Victorybankai#1601
LeBlanc · Top
5 / 1 / 10
35.7% KP
27,995
18.6% share
12,330g
257 CS · 9.6/m
mc hamister#m c
Rengar · Jungle
12 / 3 / 7
45.2% KP
25,407
16.9% share
16,742g
294 CS · 10.9/m
blue locke#ego
Kog'Maw · Mid
18 / 6 / 7
59.5% KP
52,601
34.9% share
16,253g
201 CS · 7.5/m
carros tunados#bucet
Heimerdinger · ADC
5 / 4 / 13
42.9% KP
34,776
23.1% share
11,643g
195 CS · 7.3/m
qzwq#sleep
Nidalee · Support
2 / 7 / 21
54.8% KP
9,951
6.6% share
9,171g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
