Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 48 days ago
4 / 6 / 10
K / D / A
33.3%
Kill participation
1,047.6
Damage / min
12,986g
473.1 gold / min
21
12 placed · 3 cleared
234
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErling Haaland#Makes
Aatrox · Top
5 / 7 / 3
28.6% KP
22,009
26.3% share
11,487g
191 CS · 7/m
Elucidator#zz1
Master Yi · Jungle
11 / 10 / 3
50% KP
18,822
22.5% share
14,838g
197 CS · 7.2/m
Antolini#027
LeBlanc · Mid
4 / 5 / 6
35.7% KP
17,303
20.6% share
9,364g
158 CS · 5.8/m
dead inside#satan
Jhin · ADC
7 / 9 / 8
53.6% KP
13,856
16.5% share
11,260g
192 CS · 7/m
Nightmare#Tp1
Seraphine · Support
1 / 11 / 17
64.3% KP
11,833
14.1% share
8,233g
34 CS · 1.2/m
Red side
VictoryForlin#br1
Camille · Top
11 / 3 / 4
35.7% KP
29,822
23.6% share
13,684g
231 CS · 8.4/m
Ankeris#cria
Kha'Zix · Jungle
11 / 3 / 9
47.6% KP
26,804
21.2% share
16,636g
214 CS · 7.8/m
polo capalot#LLKO
Locke · Mid
14 / 6 / 2
38.1% KP
25,939
20.6% share
15,048g
178 CS · 6.5/m
carros tunados#bucet
Ezreal · ADC
4 / 6 / 10
33.3% KP
28,757
22.8% share
12,986g
234 CS · 8.5/m
TERMINA#zerok
Brand · Support
2 / 10 / 11
31% KP
14,851
11.8% share
9,242g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
