Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 47 days ago
11 / 1 / 4
K / D / A
41.7%
Kill participation
1,814.3
Damage / min
17,807g
597.9 gold / min
24
11 placed · 5 cleared
322
10.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlxrzinha#br1
Tahm Kench · Top
1 / 8 / 9
27.8% KP
23,762
16.1% share
9,881g
165 CS · 5.5/m
Unknown#未知77
Lee Sin · Jungle
10 / 6 / 12
61.1% KP
31,598
21.4% share
16,068g
223 CS · 7.5/m
neon#gap
Yasuo · Mid
8 / 2 / 5
36.1% KP
21,066
14.3% share
14,734g
270 CS · 9.1/m
carros tunados#bucet
Ezreal · ADC
11 / 1 / 4
41.7% KP
54,036
36.7% share
17,807g
322 CS · 10.8/m
gizem#007
Camille · Support
6 / 7 / 6
33.3% KP
16,850
11.4% share
10,209g
25 CS · 0.8/m
Red side
DefeatTERMINA#zerok
Fiora · Top
12 / 10 / 2
60.9% KP
41,098
34.8% share
15,975g
243 CS · 8.2/m
Vinicete#vini7
Cho'Gath · Jungle
7 / 7 / 7
60.9% KP
24,033
20.4% share
11,933g
163 CS · 5.5/m
pedrin mage#miami
Xerath · Mid
2 / 4 / 8
43.5% KP
25,509
21.6% share
9,502g
213 CS · 7.2/m
Schirmerz#KING物
Zeri · ADC
2 / 7 / 7
39.1% KP
22,637
19.2% share
12,504g
265 CS · 8.9/m
Sivir#BR123
Soraka · Support
0 / 8 / 14
60.9% KP
4,801
4.1% share
7,967g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
