Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 47 days ago
1 / 6 / 24
K / D / A
64.1%
Kill participation
333.5
Damage / min
8,894g
302.9 gold / min
101
45 placed · 13 cleared
28
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Ambessa · Top
7 / 6 / 6
72.2% KP
41,508
40.2% share
15,191g
247 CS · 8.4/m
Kevin D Bruyne#Drake
Shyvana · Jungle
4 / 8 / 7
61.1% KP
20,340
19.7% share
11,622g
203 CS · 6.9/m
Zayco#Zayco
Locke · Mid
5 / 6 / 4
50% KP
15,897
15.4% share
11,143g
203 CS · 6.9/m
Hideous#1883夜
Veigar · ADC
2 / 8 / 6
44.4% KP
16,318
15.8% share
11,056g
233 CS · 7.9/m
Forlin#br1
Nami · Support
0 / 11 / 12
66.7% KP
9,233
8.9% share
7,371g
31 CS · 1.1/m
Red side
VictoryOdysseus#Tróia
Renekton · Top
6 / 5 / 8
35.9% KP
29,374
20.6% share
14,121g
265 CS · 9/m
juny#misa
Naafiri · Jungle
12 / 2 / 12
61.5% KP
30,505
21.4% share
16,190g
243 CS · 8.3/m
pedrin mage#miami
Akali · Mid
9 / 2 / 13
56.4% KP
36,161
25.4% share
12,381g
201 CS · 6.8/m
hollowed ghosty#bless
Draven · ADC
11 / 3 / 12
59% KP
36,652
25.7% share
18,517g
266 CS · 9.1/m
carros tunados#bucet
Blitzcrank · Support
1 / 6 / 24
64.1% KP
9,794
6.9% share
8,894g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
