Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Defeat
Ranked Solo/Duo · 46 days ago
1 / 6 / 0
K / D / A
7.7%
Kill participation
432.4
Damage / min
7,317g
333.3 gold / min
15
8 placed · 2 cleared
142
6.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 2 / 5
30.8% KP
16,698
19.6% share
11,724g
179 CS · 8.2/m
Nero The Fik#zay
Jarvan IV · Jungle
10 / 4 / 16
66.7% KP
20,264
23.8% share
11,094g
160 CS · 7.3/m
Valey#Lux
Lux · Mid
11 / 5 / 8
48.7% KP
19,515
22.9% share
10,045g
134 CS · 6.1/m
Maddóg of Estudo#srfj
Jhin · ADC
10 / 1 / 10
51.3% KP
22,198
26% share
12,167g
156 CS · 7.1/m
NCLS#CABJ
Soraka · Support
1 / 1 / 24
64.1% KP
6,602
7.7% share
7,736g
22 CS · 1/m
Red side
Defeatbeta32#ISA
Naafiri · Top
1 / 6 / 3
30.8% KP
9,955
17.1% share
6,746g
139 CS · 6.3/m
LIL TON GOD#nutri
Nocturne · Jungle
3 / 8 / 4
53.8% KP
11,296
19.4% share
8,505g
158 CS · 7.2/m
ewaske#BR11
Orianna · Mid
7 / 10 / 3
76.9% KP
21,194
36.4% share
9,658g
146 CS · 6.7/m
carros tunados#bucet
Heimerdinger · ADC
1 / 6 / 0
7.7% KP
9,491
16.3% share
7,317g
142 CS · 6.5/m
uuyir#riyuu
Cho'Gath · Support
1 / 9 / 6
53.8% KP
6,354
10.9% share
6,378g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
