Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 45 days ago
0 / 5 / 21
K / D / A
60%
Kill participation
399.7
Damage / min
10,296g
288.5 gold / min
133
62 placed · 13 cleared
29
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 5 / 4
31.4% KP
29,988
23.1% share
12,933g
194 CS · 5.4/m
Leba#nvm
Quinn · Jungle
14 / 10 / 10
68.6% KP
34,459
26.5% share
19,331g
240 CS · 6.7/m
Nero The Fik#zay
Yasuo · Mid
8 / 6 / 7
42.9% KP
19,809
15.2% share
17,563g
288 CS · 8.1/m
صمت#إيغو
Caitlyn · ADC
6 / 7 / 6
34.3% KP
31,549
24.3% share
17,722g
306 CS · 8.6/m
carros tunados#bucet
Karma · Support
0 / 5 / 21
60% KP
14,263
11% share
10,296g
29 CS · 0.8/m
Red side
DefeatNumber One#블리치
Syndra · Top
10 / 9 / 8
54.5% KP
35,426
28.6% share
15,682g
237 CS · 6.6/m
Kevin D Bruyne#Drake
Jayce · Jungle
10 / 6 / 10
60.6% KP
31,725
25.6% share
19,292g
264 CS · 7.4/m
Chosen#CHS
Ahri · Mid
5 / 7 / 13
54.5% KP
18,685
15.1% share
12,654g
236 CS · 6.6/m
sant#0803
Jhin · ADC
5 / 6 / 16
63.6% KP
20,996
17% share
16,855g
305 CS · 8.5/m
cristal#relly
Hwei · Support
3 / 7 / 20
69.7% KP
16,934
13.7% share
11,005g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
