Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 45 days ago
4 / 7 / 24
K / D / A
65.1%
Kill participation
637
Damage / min
12,983g
480.3 gold / min
24
13 placed · 2 cleared
168
6.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKhan#237
Camille · Top
9 / 4 / 14
53.5% KP
30,197
22.6% share
13,528g
218 CS · 8.1/m
ONE TRUE KING#shin
Kindred · Jungle
21 / 5 / 7
65.1% KP
46,043
34.4% share
16,723g
189 CS · 7/m
via crucis#2306
Ekko · Mid
4 / 3 / 11
34.9% KP
22,092
16.5% share
10,668g
183 CS · 6.8/m
carros tunados#bucet
Jhin · ADC
4 / 7 / 24
65.1% KP
17,220
12.9% share
12,983g
168 CS · 6.2/m
nicklink#12345
Jax · Support
5 / 6 / 14
44.2% KP
18,276
13.7% share
9,952g
48 CS · 1.8/m
Red side
DefeatKIINKINGENBIN369#DKIA
Aatrox · Top
0 / 9 / 5
20% KP
14,505
13.7% share
7,896g
175 CS · 6.5/m
ouvido#vidal
Jarvan IV · Jungle
9 / 7 / 9
72% KP
11,294
10.7% share
12,900g
166 CS · 6.1/m
AYELGODLIKEMODE#PIT
Zed · Mid
1 / 8 / 4
20% KP
17,054
16.1% share
9,418g
189 CS · 7/m
sant#0803
Kalista · ADC
14 / 10 / 7
84% KP
52,722
49.9% share
19,053g
257 CS · 9.5/m
unethical#333
Renata Glasc · Support
1 / 9 / 21
88% KP
10,166
9.6% share
8,141g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
