Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 44 days ago
11 / 4 / 13
K / D / A
64.9%
Kill participation
1,079.1
Damage / min
14,960g
504.3 gold / min
37
12 placed · 6 cleared
216
7.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOpresSion#Sion
Sion · Top
7 / 7 / 13
54.1% KP
29,867
24.4% share
14,541g
197 CS · 6.6/m
FURIA Tatu#10y
Jarvan IV · Jungle
8 / 3 / 19
73% KP
21,977
18% share
14,462g
184 CS · 6.2/m
Ado#Void
Syndra · Mid
9 / 4 / 6
40.5% KP
28,836
23.6% share
13,128g
243 CS · 8.2/m
carros tunados#bucet
Jhin · ADC
11 / 4 / 13
64.9% KP
32,012
26.2% share
14,960g
216 CS · 7.3/m
fer1#sup
Alistar · Support
2 / 6 / 22
64.9% KP
9,495
7.8% share
9,640g
25 CS · 0.8/m
Red side
DefeatShy1#UwU
Kennen · Top
7 / 11 / 8
62.5% KP
27,325
23.6% share
11,302g
134 CS · 4.5/m
modly#BR1
Talon · Jungle
6 / 4 / 8
58.3% KP
29,414
25.4% share
14,192g
277 CS · 9.3/m
Grevthar#BRA1
Ahri · Mid
5 / 5 / 6
45.8% KP
21,838
18.9% share
11,246g
221 CS · 7.4/m
KAISER ISAGI RIN#adapt
Yunara · ADC
6 / 10 / 4
41.7% KP
30,996
26.8% share
14,510g
230 CS · 7.8/m
wildest dreams#lux
Soraka · Support
0 / 7 / 16
66.7% KP
6,207
5.4% share
7,511g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
