Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 43 days ago
5 / 7 / 2
K / D / A
21.2%
Kill participation
710.3
Damage / min
11,949g
376.5 gold / min
33
15 placed · 2 cleared
225
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarros tunados#bucet
Sion · Top
5 / 7 / 2
21.2% KP
22,541
17.3% share
11,949g
225 CS · 7.1/m
do it for her#cisne
Kindred · Jungle
7 / 8 / 6
39.4% KP
28,103
21.6% share
14,071g
258 CS · 8.1/m
Grevthar#BRA1
Akali · Mid
11 / 7 / 5
48.5% KP
35,614
27.3% share
14,261g
261 CS · 8.2/m
Valeyzitu#mage
Lux · ADC
6 / 11 / 6
36.4% KP
32,395
24.8% share
14,448g
238 CS · 7.5/m
Itoshi LANEKING#sae
Neeko · Support
4 / 9 / 15
57.6% KP
11,740
9% share
9,972g
31 CS · 1/m
Red side
Victorytapom#br1
Cassiopeia · Top
4 / 7 / 12
38.1% KP
34,271
22.7% share
14,411g
289 CS · 9.1/m
caiozera ツ#ego
Kayn · Jungle
16 / 6 / 14
71.4% KP
40,709
26.9% share
19,043g
207 CS · 6.5/m
Ado#Void
Galio · Mid
10 / 6 / 10
47.6% KP
28,973
19.2% share
14,375g
223 CS · 7/m
Stinge#ΘΑΥΜΑ
Draven · ADC
9 / 9 / 8
40.5% KP
32,774
21.7% share
17,344g
272 CS · 8.6/m
misa#sona
Sona · Support
3 / 6 / 21
57.1% KP
14,516
9.6% share
10,509g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
