Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Defeat
Ranked Solo/Duo · 42 days ago
2 / 5 / 2
K / D / A
25%
Kill participation
926
Damage / min
9,488g
379.8 gold / min
14
11 placed · 0 cleared
231
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTWTV RagZark#RAG
Singed · Top
5 / 3 / 10
33.3% KP
13,497
13.3% share
9,150g
158 CS · 6.3/m
Genos#BIG
Sion · Jungle
10 / 2 / 22
71.1% KP
18,999
18.7% share
12,216g
165 CS · 6.6/m
ewaske#BR11
Galio · Mid
14 / 3 / 17
68.9% KP
27,652
27.2% share
14,175g
183 CS · 7.3/m
TwitchTV Zeyfrom#King
Ashe · ADC
11 / 7 / 17
62.2% KP
26,063
25.6% share
14,320g
185 CS · 7.4/m
deantabbercolde#dpr
Seraphine · Support
5 / 2 / 32
82.2% KP
15,597
15.3% share
9,500g
27 CS · 1.1/m
Red side
Defeatcarros tunados#bucet
Heimerdinger · Top
2 / 5 / 2
25% KP
23,134
23.1% share
9,488g
231 CS · 9.2/m
juny#misa
Vayne · Jungle
4 / 6 / 2
37.5% KP
19,903
19.8% share
10,545g
159 CS · 6.4/m
crawl2r#gabi
Viktor · Mid
2 / 10 / 4
37.5% KP
17,850
17.8% share
9,356g
181 CS · 7.2/m
O REI VOLTOU#Yhwch
Yunara · ADC
8 / 12 / 3
68.8% KP
33,584
33.5% share
12,511g
176 CS · 7/m
Lion#0018
Milio · Support
0 / 12 / 9
56.3% KP
5,805
5.8% share
6,733g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
