Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 41 days ago
13 / 5 / 12
K / D / A
52.1%
Kill participation
1,399.2
Damage / min
15,906g
572.2 gold / min
19
12 placed · 2 cleared
229
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Ambessa · Top
8 / 8 / 11
65.5% KP
28,240
27.3% share
13,305g
203 CS · 7.3/m
Shaka#VCB
Nocturne · Jungle
8 / 8 / 8
55.2% KP
21,605
20.9% share
13,032g
174 CS · 6.3/m
NKZ StarZly#Star
Orianna · Mid
7 / 8 / 10
58.6% KP
19,799
19.1% share
11,560g
173 CS · 6.2/m
Robo#ROBS
Yunara · ADC
4 / 11 / 4
27.6% KP
23,688
22.9% share
13,408g
220 CS · 7.9/m
rato facil#frase
Alistar · Support
2 / 13 / 11
44.8% KP
10,153
9.8% share
8,361g
18 CS · 0.6/m
Red side
VictoryPinto Goblyn#547
Rengar · Top
15 / 9 / 9
50% KP
37,239
27.7% share
14,613g
173 CS · 6.2/m
Gal Farion#br2
Gragas · Jungle
8 / 4 / 14
45.8% KP
23,503
17.5% share
13,843g
214 CS · 7.7/m
bonnershow#pobre
Yasuo · Mid
9 / 7 / 6
31.3% KP
26,026
19.4% share
13,483g
205 CS · 7.4/m
carros tunados#bucet
Ezreal · ADC
13 / 5 / 12
52.1% KP
38,899
29% share
15,906g
229 CS · 8.2/m
РУССКИЙ СОЛДАТ#SHEIK
Braum · Support
3 / 4 / 24
56.3% KP
8,611
6.4% share
9,539g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
