Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 30 days ago
1 / 6 / 36
K / D / A
77.1%
Kill participation
503.7
Damage / min
13,462g
337.3 gold / min
133
67 placed · 11 cleared
28
0.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGfardadoMundinho#BR1
Akali · Top
6 / 10 / 11
43.6% KP
38,885
24% share
14,830g
230 CS · 5.8/m
Vinite#Myth
Lee Sin · Jungle
7 / 9 / 13
51.3% KP
21,323
13.2% share
16,322g
260 CS · 6.5/m
winwinwin#KR07
Anivia · Mid
10 / 8 / 16
66.7% KP
40,642
25.1% share
18,289g
323 CS · 8.1/m
Nevard#br1
Draven · ADC
15 / 14 / 8
59% KP
47,896
29.6% share
23,943g
256 CS · 6.4/m
dani nami#ella
Nami · Support
1 / 7 / 23
61.5% KP
13,155
8.1% share
11,620g
38 CS · 1/m
Red side
VictoryDarkVentus#br1
Gnar · Top
2 / 5 / 10
25% KP
19,219
8.6% share
14,391g
245 CS · 6.1/m
desespero#666
Talon · Jungle
13 / 8 / 6
39.6% KP
43,905
19.6% share
19,510g
324 CS · 8.1/m
QUINDINHO#QNDM
Katarina · Mid
18 / 13 / 8
54.2% KP
57,162
25.5% share
17,546g
218 CS · 5.5/m
too sharp 4u#r10
Caitlyn · ADC
14 / 8 / 15
60.4% KP
83,650
37.3% share
22,269g
309 CS · 7.7/m
carros tunados#bucet
Karma · Support
1 / 6 / 36
77.1% KP
20,105
9% share
13,462g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
