Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 29 days ago
2 / 2 / 18
K / D / A
58.8%
Kill participation
490.6
Damage / min
8,323g
342 gold / min
86
42 placed · 8 cleared
19
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
4 / 9 / 5
26.5% KP
15,148
15.1% share
10,022g
144 CS · 5.9/m
JADSON TIPS 88#FIFA
Hecarim · Jungle
3 / 3 / 11
41.2% KP
14,046
14% share
11,487g
207 CS · 8.5/m
leadneverfollow#kali
Ekko · Mid
16 / 2 / 3
55.9% KP
28,392
28.2% share
14,150g
201 CS · 8.3/m
Prates#GAP
Kai'Sa · ADC
9 / 3 / 10
55.9% KP
31,111
30.9% share
14,841g
223 CS · 9.2/m
carros tunados#bucet
Karma · Support
2 / 2 / 18
58.8% KP
11,937
11.9% share
8,323g
19 CS · 0.8/m
Red side
DefeatEST Bwipo#1810
Pantheon · Top
9 / 7 / 1
52.6% KP
29,090
33.4% share
10,940g
152 CS · 6.2/m
AMO COMER FEZES#COCO
Evelynn · Jungle
2 / 6 / 6
42.1% KP
10,114
11.6% share
7,554g
124 CS · 5.1/m
KombatBR01#xamp
Ryze · Mid
2 / 4 / 4
31.6% KP
16,889
19.4% share
8,650g
201 CS · 8.3/m
FiRyAn#KR22
Xayah · ADC
5 / 10 / 3
42.1% KP
20,095
23.1% share
9,833g
156 CS · 6.4/m
Quantum#BR2
Bard · Support
1 / 7 / 10
57.9% KP
10,818
12.4% share
6,775g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
