Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 29 days ago
1 / 6 / 27
K / D / A
59.6%
Kill participation
338.8
Damage / min
10,003g
330.5 gold / min
120
60 placed · 8 cleared
15
0.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrates#GAP
Vayne · Top
3 / 11 / 5
28.6% KP
21,095
17.9% share
11,543g
205 CS · 6.8/m
LOUD Sinatra#myway
Jarvan IV · Jungle
21 / 8 / 4
89.3% KP
44,125
37.5% share
20,614g
229 CS · 7.6/m
Freedon#br1
Ziggs · Mid
4 / 9 / 9
46.4% KP
28,821
24.5% share
12,804g
223 CS · 7.4/m
Wookiye#lux
Lux · ADC
0 / 9 / 7
25% KP
13,719
11.7% share
11,616g
228 CS · 7.5/m
in the pool#oxla
Nautilus · Support
0 / 10 / 14
50% KP
9,985
8.5% share
8,484g
14 CS · 0.5/m
Red side
Victorynicklink#12345
Zaahen · Top
13 / 6 / 7
42.6% KP
26,690
22.6% share
14,450g
177 CS · 5.8/m
guga fighter#001
Graves · Jungle
22 / 5 / 5
57.4% KP
42,218
35.8% share
20,142g
282 CS · 9.3/m
Mandioquinhaa#BR1
Zilean · Mid
3 / 6 / 11
29.8% KP
16,027
13.6% share
12,426g
261 CS · 8.6/m
wildest dreams#lux
Seraphine · ADC
8 / 5 / 15
48.9% KP
22,762
19.3% share
13,937g
198 CS · 6.5/m
carros tunados#bucet
Karma · Support
1 / 6 / 27
59.6% KP
10,255
8.7% share
10,003g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
