Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 27 days ago
2 / 6 / 15
K / D / A
48.6%
Kill participation
492.7
Damage / min
9,889g
296.2 gold / min
134
62 placed · 16 cleared
32
1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryguiven#vasco
Irelia · Top
7 / 8 / 6
37.1% KP
37,146
25% share
18,423g
335 CS · 10/m
Cerquinha#quinn
Quinn · Jungle
15 / 5 / 5
57.1% KP
41,556
27.9% share
16,554g
239 CS · 7.2/m
Elucidator#zz1
Sylas · Mid
2 / 7 / 6
22.9% KP
15,883
10.7% share
10,893g
213 CS · 6.4/m
Lusqueta#루스케타
Jhin · ADC
9 / 2 / 10
54.3% KP
37,770
25.4% share
15,598g
266 CS · 8/m
carros tunados#bucet
Karma · Support
2 / 6 / 15
48.6% KP
16,449
11.1% share
9,889g
32 CS · 1/m
Red side
DefeatFLA Olkaida#br1
Illaoi · Top
4 / 6 / 9
46.4% KP
31,325
22.6% share
12,814g
288 CS · 8.6/m
arima kishoϋ#CCG
Cho'Gath · Jungle
15 / 3 / 7
78.6% KP
37,071
26.8% share
16,688g
253 CS · 7.6/m
LOUD Sinatra#myway
Syndra · Mid
3 / 11 / 13
57.1% KP
38,571
27.8% share
13,023g
249 CS · 7.5/m
Ti Ti Ti Ti Ti#SEXY
Twitch · ADC
6 / 7 / 6
42.9% KP
24,922
18% share
14,391g
215 CS · 6.4/m
atilemrac#luv
Rakan · Support
0 / 8 / 18
64.3% KP
6,643
4.8% share
8,674g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
