Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 20 days ago
1 / 4 / 19
K / D / A
52.6%
Kill participation
320
Damage / min
7,952g
316.2 gold / min
103
43 placed · 8 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmegabrain força#total
Yone · Top
2 / 9 / 1
23.1% KP
14,724
20.8% share
10,522g
217 CS · 8.6/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
5 / 5 / 3
61.5% KP
13,801
19.5% share
9,876g
142 CS · 5.6/m
haxixe abuser#anna
Brand · Mid
1 / 5 / 4
38.5% KP
19,579
27.7% share
8,853g
214 CS · 8.5/m
spicy banana#222
Zeri · ADC
3 / 10 / 2
38.5% KP
15,647
22.1% share
11,401g
223 CS · 8.9/m
celesticka#medo
Janna · Support
2 / 9 / 7
69.2% KP
7,023
9.9% share
6,882g
20 CS · 0.8/m
Red side
VictoryJjon#BR1
Kennen · Top
4 / 2 / 4
21.1% KP
15,372
16.9% share
9,537g
169 CS · 6.7/m
Vinite#6240
Nocturne · Jungle
9 / 1 / 11
52.6% KP
19,309
21.2% share
13,463g
224 CS · 8.9/m
Unlimited Swords#br1
Locke · Mid
17 / 5 / 3
52.6% KP
26,658
29.3% share
13,309g
181 CS · 7.2/m
HotPie#0802
Jinx · ADC
7 / 1 / 8
39.5% KP
21,750
23.9% share
15,984g
267 CS · 10.6/m
carros tunados#bucet
Karma · Support
1 / 4 / 19
52.6% KP
8,048
8.8% share
7,952g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
