Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 20 days ago
0 / 5 / 19
K / D / A
73.1%
Kill participation
352.5
Damage / min
9,370g
300.2 gold / min
128
68 placed · 14 cleared
29
0.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOlkaida#RJ021
Aurelion Sol · Top
4 / 2 / 6
58.8% KP
22,096
27.3% share
11,385g
223 CS · 7.1/m
XUXUCÃO TORABOGA#BAHIA
Xin Zhao · Jungle
2 / 9 / 8
58.8% KP
13,782
17% share
10,715g
185 CS · 5.9/m
Winds of death#HOLYJ
Vladimir · Mid
7 / 3 / 3
58.8% KP
24,874
30.8% share
12,215g
225 CS · 7.2/m
revy#ana
Yasuo · ADC
3 / 5 / 4
41.2% KP
14,365
17.8% share
11,801g
256 CS · 8.2/m
shizuku#hana
Rakan · Support
1 / 7 / 11
70.6% KP
5,734
7.1% share
8,394g
26 CS · 0.8/m
Red side
VictoryCharmander#divas
Akali · Top
7 / 4 / 2
34.6% KP
27,119
22% share
13,347g
225 CS · 7.2/m
XoblinhaRandom#BBB
Olaf · Jungle
6 / 4 / 5
42.3% KP
22,367
18.2% share
13,509g
247 CS · 7.9/m
Dark Harvest#win
Zoe · Mid
6 / 1 / 7
50% KP
39,011
31.7% share
11,939g
218 CS · 7/m
HotPie#0802
Jinx · ADC
7 / 3 / 5
46.2% KP
23,732
19.3% share
16,987g
283 CS · 9.1/m
carros tunados#bucet
Karma · Support
0 / 5 / 19
73.1% KP
11,005
8.9% share
9,370g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
