Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 19 days ago
1 / 4 / 16
K / D / A
70.8%
Kill participation
300.9
Damage / min
7,590g
284.6 gold / min
92
38 placed · 9 cleared
36
1.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorybbeNjlol#001
Tristana · Top
8 / 4 / 3
39.3% KP
21,650
30.9% share
16,227g
261 CS · 9.8/m
Levi#zin
Cho'Gath · Jungle
6 / 3 / 5
39.3% KP
10,199
14.6% share
11,836g
190 CS · 7.1/m
Thanatos#mage
Kassadin · Mid
11 / 2 / 4
53.6% KP
21,877
31.2% share
13,423g
242 CS · 9.1/m
anvurgesa#BR1
Draven · ADC
3 / 8 / 8
39.3% KP
9,684
13.8% share
12,672g
203 CS · 7.6/m
IsnirfCubico#ZUGGS
Lulu · Support
0 / 7 / 17
60.7% KP
6,620
9.5% share
8,298g
15 CS · 0.6/m
Red side
Defeaticeman#nug
Jayce · Top
3 / 5 / 2
20.8% KP
13,735
15.6% share
9,103g
185 CS · 6.9/m
fellas#box
Shaco · Jungle
9 / 9 / 6
62.5% KP
17,313
19.7% share
10,585g
123 CS · 4.6/m
Wookiye#lux
Lux · Mid
5 / 6 / 3
33.3% KP
17,835
20.3% share
10,571g
237 CS · 8.9/m
cici#yuumi
Zyra · ADC
6 / 4 / 8
58.3% KP
31,074
35.3% share
12,191g
222 CS · 8.3/m
carros tunados#bucet
Nautilus · Support
1 / 4 / 16
70.8% KP
8,024
9.1% share
7,590g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
