Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 18 days ago
2 / 7 / 8
K / D / A
55.6%
Kill participation
207.3
Damage / min
7,194g
271.6 gold / min
104
46 placed · 9 cleared
38
1.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPaiTáOn#CXR
Malphite · Top
1 / 0 / 4
14.3% KP
15,750
13.4% share
10,054g
190 CS · 7.2/m
Lucky Strike#2702
Graves · Jungle
17 / 2 / 6
65.7% KP
38,041
32.4% share
16,654g
224 CS · 8.5/m
Exit music#9920
Orianna · Mid
12 / 6 / 14
74.3% KP
39,891
34% share
13,809g
203 CS · 7.7/m
Muhammad Sumbul#FS2C
Ashe · ADC
5 / 5 / 10
42.9% KP
16,568
14.1% share
12,929g
188 CS · 7.1/m
ELKINHO YODISTA#FON
Braum · Support
0 / 5 / 26
74.3% KP
6,985
6% share
8,860g
29 CS · 1.1/m
Red side
DefeatDaron#ego
Sylas · Top
4 / 9 / 1
27.8% KP
12,042
17.3% share
9,499g
176 CS · 6.6/m
VEILED BY SLEEP#1234
Kha'Zix · Jungle
7 / 6 / 5
66.7% KP
17,156
24.7% share
12,838g
185 CS · 7/m
bolas murchas#ego
Nasus · Mid
4 / 5 / 4
44.4% KP
14,547
20.9% share
10,704g
205 CS · 7.7/m
Dajar the Legend#GOAT
Taliyah · ADC
1 / 8 / 5
33.3% KP
20,289
29.2% share
9,531g
180 CS · 6.8/m
carros tunados#bucet
Nautilus · Support
2 / 7 / 8
55.6% KP
5,491
7.9% share
7,194g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
